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geometry2: tf2 | tf2_bullet | tf2_eigen | tf2_geometry_msgs | tf2_kdl | tf2_msgs | tf2_py | tf2_ros | tf2_sensor_msgs | tf2_tools
Package Summary
Released
Documented
tf2_bullet
- Maintainer status: maintained
- Maintainer: Tully Foote <tfoote AT osrfoundation DOT org>
- Author: Wim Meeussen
- License: BSD
- Source: git https://github.com/ros/geometry2.git (branch: indigo-devel)
Contents
Documentation
This is a conversion package to convert tf2 data to bullet data structures. These functions are templated.
Supported datatypes
ROS message type |
supported datatype |
Function to apply transform |
tf2::Stamped<btVector3> |
doTransform(const tf2::Stamped<btVector3>& t_in, tf2::Stamped<btVector3>& t_out, const geometry_msgs::TransformStamped& transform) |
|
btTransform |
doTransform(const tf2::Stamped<btTransform>& t_in, tf2::Stamped<btTransform>& t_out, const geometry_msgs::TransformStamped& transform) |
How to use
Please see the Code API documentation for use.